Media Servers in WebRTC
- Vaibhav Dhoke

- 18. mai 2023
- 2 min lesing

WebRTC (Web Real-Time Communication) is an open-source project that enables real-time communication between web browsers and mobile applications via simple APIs. It allows developers to build voice, video, and data communication applications directly into web browsers and mobile devices without the need for plugins or native applications. One of the most popular use cases for WebRTC is building media servers, which enable communication between multiple clients.
Media servers are a crucial component of WebRTC-based applications that enable developers to build rich real-time communication experiences. There are several media servers available with WebRTC tech, each with its own set of features and capabilities.
Here are some of the popular media servers available with WebRTC tech:
1. Kurento Media Server: Kurento Media Server is an open-source media server that provides support for WebRTC, RTP, and HTTP-based protocols. It enables developers to build complex real-time communication applications, such as video broadcasting, video conferencing, and augmented reality. Kurento offers a powerful set of APIs that enable developers to create custom media processing pipelines and add advanced features like computer vision, speech recognition, and augmented reality.
2. Jitsi Videobridge: Jitsi Videobridge is a WebRTC-compatible media server that provides support for group video conferencing, online classrooms, and webinars. It supports up to 75 participants per session and offers advanced features like scalable video coding, adaptive bitrate, and simulcast. Jitsi Videobridge is an open-source project that is available under the Apache License 2.0.
3. Janus Gateway: Janus Gateway is a general-purpose WebRTC server that supports audio, video, and data channels. It provides a simple and flexible API that enables developers to build custom real-time communication applications. Janus Gateway offers support for multiple audio and video codecs, including H.264, VP8, and Opus. It is available under the GPL license.
4. Wowza Streaming Engine: Wowza Streaming Engine is a media server that provides support for WebRTC, HLS, RTMP, and other streaming protocols. It offers a powerful set of features that enable developers to build live streaming applications for web, mobile, and TV platforms. Wowza Streaming Engine provides support for transcoding, recording, and playback of live streams.
5. Red5 Pro: Red5 Pro is a WebRTC-compatible media server that provides support for live streaming, real-time messaging, and recording. It offers low-latency communication for multiplayer gaming, e-learning, and interactive broadcasting. Red5 Pro provides a robust set of APIs that enable developers to build custom real-time communication applications.
Media servers are an essential component of WebRTC-based applications that enable developers to build rich real-time communication experiences. There are several media servers available with WebRTC tech, each with its own set of features and capabilities. Choosing the right media server depends on the specific needs of the application and the development team's skillset.



For en utmerket og dyptpløyende artikkel om medieservere i WebRTC! Det er sjeldent man ser en så klar fremstilling av komplekse teknologier som MCU og SFU. Diskusjonen om arkitektonisk eleganse for å oppnå sømløs kommunikasjon minner meg om hvordan designprinsipper overføres mellom ulike felt. For eksempel, i håndverksverdenen, kan du se et lignende fokus på funksjonalitet og form på denne siden.
Utover valget mellom MCU og SFU, finnes det et hybridkonsept som ofte blir oversett: den distribuerte medieserveren. Dette er ikke bare én server, men et nettverk av servere som jobber sammen for å optimalisere medieflyten globalt.
Den glemte fordelen med distribuerte nettverk
En sentralisert SFU kan bli en flaskehals hvis deltakerne er geografisk spredt. En bruker i Asia som…